

Magnetic lid – designed with N52 magnets.Stacking feature – compatible with Funko Pop!® Stacks.Compatible with the entire Vaulted Vinyl® Display Vault line: Display Vault (December 2021-present), Display Vault XL (July 2021-present), Display Vault Air.Help block harmful UV waves that can cause fading to Funko Pop boxes and signatures.Įach Legendary hard protector is put through a chemical passivation process that purifies, clarifies, and adds a hardened micro layer to the surface of the protector – helping it look great throughout the journey of time.Ĭrystal clear – delight in the details of the ones that you deem Legendary. Ultraviolet light (UV) protection – defend your collection against degradation from the unseen.

Virtually unbreakable – the most durable Funko Pop protector, ever.ĭesigned with a specially formulated polycarbonate that is 30x stronger than acrylic and 250x stronger than glass. Virtually unbreakable, UV protection and scratch resistant – it is the ultimate home for the Funko Pops in your collection that you deem Legendary.

Returns a string that represents the current object.Ĭasts the elements of an IEnumerable to the specified type.įilters the elements of an IEnumerable based on a specified type.Ĭonverts an IEnumerable to an IQueryable.A product of focus, the Vaulted Vinyl® Legendary represents a new tier for Funko Pop Protection. Returns a synchronized (thread safe) wrapper for the Stack. Inserts an object at the top of the Stack. Removes and returns the object at the top of the Stack. Returns the object at the top of the Stack without removing it. Gets an object that can be used to synchronize access to the Stack.ĭetermines whether an element is in the Stack.Ĭopies the Stack to an existing one-dimensional Array, starting at the specified array index.ĭetermines whether the specified object is equal to the current object.Ĭreates a shallow copy of the current Object. Gets a value indicating whether access to the Stack is synchronized (thread safe). Gets the number of elements contained in the Stack. Initializes a new instance of the Stack class that is empty and has the specified initial capacity or the default initial capacity, whichever is greater. Initializes a new instance of the Stack class that contains elements copied from the specified collection and has the same initial capacity as the number of elements copied. Initializes a new instance of the Stack class that is empty and has the default initial capacity. Stack accepts null as a valid value and allows duplicate elements. If the capacity needs to be increased to accommodate the new element, Push becomes an O(n) operation, where n is Count. If Count is less than the capacity of the stack, Push is an O(1) operation. For more information, see Non-generic collections shouldn't be used on GitHub. Instead, we recommend that you use the generic class.

We don't recommend that you use the Stack class for new development. As elements are added to a Stack, the capacity is automatically increased as required through reallocation. The capacity of a Stack is the number of elements the Stack can hold.
#Pop stacks code#
' This code produces the following output. Public Shared Sub PrintValues(m圜ollection As IEnumerable) Displays the properties and values of the Stack.Ĭonsole::WriteLine( "\tCount: ", myStack.Count)Ĭonsole.Write(ControlChars.Tab & "Values:") Void PrintValues( IEnumerable^ m圜ollection )
#Pop stacks how to#
The following example shows how to create and add values to a Stack and how to display its values. ICollection IEnumerable ICloneable Examples Implements ICloneable, ICollection Inheritance Implements ICollection Public Class Stack Public class Stack : ICloneable, type Stack = class public ref class Stack : System::Collections::ICollection public ref class Stack : ICloneable, System::Collections::ICollection public class Stack : public class Stack : ICloneable, Represents a simple last-in-first-out (LIFO) non-generic collection of objects.
